Tuesday, November 24, 2009

Digital Representation

We also have completed a digital representation of our game to demonstrate the look and feel of our game. This video shows many basic elements of our game including the basic actions such as walking, jumping, performing actions (hitting levers), pushing blocks, etc. Another key element to our game that is shown is the communication aspect aka the signage. We've decided to use signs that we train the player to use instead of already created universal signs. We have decided to do this are to keep the interface simple instead of cluttering it up with signs.

Without further ado:
http://www.sfu.ca/~ddh2/iat403/allnightershd_digitalrep.swf

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